Currently, chest loot for getting a legendary is quite off for me. Getting a brisk 3 pickaxe isn’t worth it at all. Right here is a list of what should not be a legendary: Guardian’s Gear, Obsidian Greatplate (or something like that), Rapid fire miner, that one magnet pickaxe with magnet 2 or 3, 4-5 and 2-3 legendary runes, Mob Spawner Charms and Ore Spawner Charms, 3,500 gold note, and that’s about all I could think of for removing loot.
Say if you get a treasure restock and use it, then go on your route to get 24 chests, scattered amount of t3s and t4s, just to get a bunch of useless ore spawner charms and spawner charms with a 2-3 rune, all a legendary. Honestly not worth it. 7-10s should have a higher chance of being a legendary, and removing the charms and other stuff listed up to the other paragraph. Most people on the server don’t even have a chest route, and 24 chests that are t3 and higher is almost just inexistent. People who do should get way better loot, and a legendary buff. This can also go on with the Hoarder skill. Also, actual useful loot would be good.
Legendary Chances for t1s and t2s
Basically this forum post you can find HERE
This skill is perfect for this suggestion. from the post by fairywingsxox, basically have the hoarder skill give a legendary from t1s and t2s. If you do change the chests, have some of the legendaries and loot based off the Hoarder skill level.
Legendary worthy items
I would like to see legendary items, such as swords, gear, and tools to actually be good. Getting a sword from a legendary with all the worse enchants you would want isn’t worth being a legendary. If guardian gear was way better, then yeah that would be good. (Better as in a very good demi-god set). If you could look over ALL the legendaries to look if they could need a buff or remove them, do so, it would be good.
Chests need an overhaul or buff. And this is a good post. Best. Conclusion. Ever.