Spawner Charm: Poison


#1

A simple suggestion for a new spawner charm, poison. The poison charm would poison all mobs that spawn from the spawner slowly reducing them to half a heart. This would be really useful for experience farms as it brings all the mobs down to a 1 hit kill saving time and more importantly, sword durability.


#2

Maybe if it just put them at half a heart instead to save time, apart from that great idea!


#3

That could work, but it might make the faint charm (which puts them at 50% HP) worthless.


#4

Poison doesnt work on some mobs


#5

As far as I know poison works on all mobs if applied by things like commands or plugins. However poison can’t be applied to undead mobs via potions.


#6

The ideas interesting but since we already have the faint charm what use would this bring, and if this was added then it would make the faint charm useless.


#7

The faint charm is instant, so it would still be more useful when you want to kill mobs quickly with a fall or the ignite charm.


#8

With the current mob spawners so far, this charm would only work on animals, creepers, and endermen. Zombies, Skeletons, and Spiders are immune to poison damage - which makes this charm nearly worthless against them… unless you have a high level of Poisonous and a weapon to capitalize on the bonus damage.


#9

Or we could just make the faint charm spawn mobs on half a heart… I am sure noone will complain about that srs


#10

Poison does indeed work on them, it just can’t be applied by potions.


#11

It may be to OP cause you could afk the grinder with poison on all spawners and come back and basically 1 hit every mob and get xp really quickly and not have to put the work into it i honestly would think its like using mob aura cause you dont have to do much to kill them but idk maybe if they changed it from half a heart to maybe 5 hearts it might be alright idk