#1

Firstly, I’m not complaining or suggesting about changing the multiplier on the return, I am suggesting an addition to it.
I have played and spent almost 50k in total on the slots and I’ve on many occasion had 2 ingots and 1 block of the same type or 2 blocks and an ingot, and been disappointed that there is no return on that. Obviously, if you match 3 coal, or iron, or any of the ingots you get a return for having a 3 pair of ingots. As with the blocks following the same pattern of getting a return with a 3 pair.

My suggestion is an addition to the current list of Returnable options. I feel that if you match 3 of a kind, that kind being: either 2 blocks and an ingot of the same type, and 2 ingots and a block of the same type. (Ex: 2 emeralds and an emerald block or 2 emerald blocks and an emerald.)

For example, say you are playing the Tier 1 slots and you get the following as a roll: Emerald, Emerald Block, Emerald. If the emerald currently has a return value of ~3.3x (10x return for 3 = ~3.3x per emerald) and the Emerald Block has a return value of ~33.3x (100x return for 3 = ~33.3x per block), then the total return value for a roll of 2 emeralds and an emerald block should have a return of ~40x. [((~3.3x * 2) + ~33.3x) = ~40x.] That being 100 gold on the Tier 1 slots, yielding 4,000 as a return with a roll of 2 Emeralds and an Emerald Block. Tier 2 yielding \$40,000, and Tier 3 yielding \$400,000.

Another example, but this time with gold. If you have a roll of 1 Gold Ingot and 2 Gold Blocks then you would receive a total multiplier of ~17.4x. A gold ingot currently has a return of ~.83x (2.5 return for 3 = ~.83x per gold ingot), and a gold block has a current return of ~8.3x (25x return for 3 = ~8.3x per block). So if you roll a gold ingot (~.83x) and 2 gold blocks (~8.3x *2) then you get a return value of ~17.4x. [((~.83 *2) + ~8.3x) = ~17.4x.] If you are playing on the Tier 1 slots your profits would yield \$1,743. Tier 2, yielding \$17,430, and Tier 3 returning \$174,300.

Casino matching
#2

no cuz this way you would win too many time. if they had to moke it so you get a return they could make it so block give a return not the ingots. exemple on the 10k roll everytime you get a Emerald block you get 5 or 10k diamond block u get 8k or 4k gold 6k or 3k iron 4k or 2k and coal 2k or 1k gold depending what value they want to give them these would be the msot reasonable one.

#3

I’m not entirely sure on what you just said, but what I got from it was:

Having a return for the ingot portion is to overpowered, but for the block portion, it isn’t.
On a roll, if you were to win block, then you only get a small portion of that back.

Problem is, there is already a reward for having 3 of the same block type.
15x Return for 3 iron blocks, 25x for gold, 50x for diamond, and 100x for emerald.
There is also a return for having 3 of the same ingot type.
.5x Return for 3 coal, 1.5x for iron, 2.5x for gold, 5x for diamond, and 10x for emerald.

I just suggest that there still be a reward if you match the same suit type. For example, a flush in poker is when you have 5 cards of the same suit. The matching of the same suit, whether it be in block or ingot form, should still yield a return appropriate to its current return of the before list values but divided by 3 and multiplied by the quantity of said block or ingot.
(This sounded confusing but its what I stated in my original post [Using gold as my example from earlier]. A gold block has a return of ~8.3x after dividing the return of 3 gold blocks by 3 to get the value of only 1 block. Then multiply that value by however many gold blocks you have.)

I’m sure I got fairly off point of what you were saying, but I didn’t quite understand what you wrote.

#4

when you dont get 3 of a kind you dont win anything . so what i mean is if you dont get 3 of a kind but u get one of the block u get a small return from getting a block in one of the 3 slot

#5

This is essentially what I had said. Except not only is it only for 1 block, but 1 OR 2 blocks. The same goes for ingots. But both the blocks and ingots have to be of the same suit (coal, iron, gold, diamond, emerald).

I like your suggestion however, if I am following it correctly. If you roll 2 emeralds and an emerald block you only receive a return from the block correct? Therefore if you roll 2 emeralds and an emerald block on a Tier 1 (\$100) Slot then you would have an unreasonable return of ~33.3x. (\$3,333). I like the concept, but the values of individual blocks would have to either be decreased overall (Which I think would be a waste), or they would have to make a specialized value per block in these scenarios. (Which may be impossible).

#6

its totaly not the same as you said you wante to reward people from getting exemple :Emerald-Emerald block-Emerald. and give them a 33% win. my solution is to only give a few thousand gold if they roll a block and the amount they get is Always Under the amount u payed to play . so u get only a smal refund on your bet if you do get a block . or maybe even have only Emerald block that give exemple 10k from the 10k roll casino then diamond u get 8k gold 6k iron 4k and coal 2k dosnt matter if you have ingot of the same ore next to it or not if u get a block u get a small amount of cash.

#7

So if this isn’t what you are saying then I am totally lost:

If they have a roll of // Coal - Emerald Block - Iron Ingot \ then they will get a return of 10k from the 10k Tier 3 slots.
This follows the premise of the last portion of your reply as you stated:

“Dosnt matter if you have ingot of the same ore next to it or not if u get a block u get a small amount of cash.”

Which is essentially saying it doesn’t matter what ores or ingots your role, as long as you get a block you make a return.

I’m sorry but that doesn’t quite make sense in any slots game. Most slot games you have to match a certain number or get a flush, you are just asking for money because you got a block. I don’t know if the percent of getting a block is higher or lower of that of an ingot, but that means doing something like the gambling quests, would be pointless because you make the money needed quests within several rolls.

You also stated that:

“my solution is to only give a few thousand gold if they roll a block and the amount they get is Always Under the amount u payed to play . so u get only a smal refund on your bet if you do get a block . or maybe even have only Emerald block that give exemple 10k from the 10k roll casino…”

If the return is supposed to be under the amount paid per spin, then why, per one emerald block, are they receiving a return of 10k on the 10k slots.

I am going off of the current return values for each of these blocks and ingots. So receiving a 33x return, while extremely unreasonable, is a valid mathematical equation for what I perceive is what you are trying to say.

I’m honestly not sure what to even say anymore regarding your suggestion.

#8

The man deserves creds for puttin in da work

#9

“Dosnt matter if you have ingot of the same ore next to it or not if u get a block u get a small amount of cash.”
Which is essentially saying it doesn’t matter what ores or ingots your role, as long as you get a block you make a return.
I’m sorry but that doesn’t quite make sense in any slots game. Most slot games you have to match a certain number or get a flush, you are just asking for money because you got a block. I don’t know if the percent of getting a block is higher or lower of that of an ingot, but that means doing something like the gambling quests, would be pointless because you make the money needed quests within several rolls.

have u ever used a slot machine well i have . and to start slot machine have 5 row and not 3 and when u match 2 u get Something but since there is only 3 u could get Something by getting only one .

andw hy Emerald give 10k the same amount as u paid because its that way its the rarest block sow hy couldnt it give back the 10k and as i said earlier it dosnt have to be 10k Emerald 8k diamond 6k gold 4k iron 2k gold it could be 5k emeralg 4k diamond 3k gold 2k iron 1k coal

#10

I have used a slot machine, but in real life and in several video games. Reducing the number from 5 to 3 doesn’t change your odds of getting anything good, infact it probably increases your chances of getting something good.

I also don’t believe the emerald block can be the rarest block, unless it is truly rigged, all blocks and ingots should have the same chance of appearance.

I do agree with you about getting something in return for rolling a valuable block, but the point is, is that is too common to receive a block. Which as I said earlier, renders the casino quests useless because you’d be able to do them in 5 or under spins on the Tier 3 Slots.

#11

Wasn’t really that hard to be honest. All I did was some simple math

#12

man every slot machine are rigged do you rly belive you have the same amount of chance of winning 10k and 1million no you dont never .

#13

I’m not saying it’s here nor there. I believe, however, that it shouldn’t be rigged. The chances of it being rigged are high, but as neither of us are Devs or Admins, nor would they tell us if we asked, it will remain unanswered unless they tell us.

#14

During the latest PeteZahHutt video, between 11:50 and 12:05, Kara rolls 2 Gold blocks and a Gold ingot (Block - Ingot - Block), and they are both clearly upset that this did not yield a return.

This happens once again between the times of 14:36 and 15:07.

And yet again between 16:00 and 16:15.

Clearly not only does this affect your normal average player, but also your VIPs as well. Both parties appear to be upset at this lack of winning with a flush.

#15

I see what you are trying to get at here. I like the idea of having a return if it’s three of the same type, either if it’s block or not. I have played a fair bit of casino and have had this happen to me many times. i.e. 2 Gold ingots and 1 Gold block. I hope this can be implemented. Thank you for your time and effort on this suggestion and helping the community.

Happy sailing!

#16

#17

Bumped up because it’s still a relevant issue.

#18

I don’t see this being fixed as the Casino is a thing of the past at this point. Nobody uses it and I don’t think its an important issue to the Dev team, but I do agree with you. The Casino needs to be fixed.

#19

I agree that they should add that because currently it seems like it is hard to win at the casino. I have used to much money as it is there but since I like to grind for levels that means I do the daily quests. Which sometimes daily quests will have a casino one that needs to be done. I support your idea

#20

Yeah I totally agree it’s very hard To complete some daily quests and no one even bothers to do the quest